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Commit | Line | Data |
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1 | import ConcaveHull | |
2 | import SwiftUI | |
3 | ||
4 | struct MapGroups: View { | |
5 | ||
6 | let mapSize: CGSize | |
7 | let vertexSize: CGSize | |
8 | let groups: [[Vertex]] | |
9 | ||
10 | var body: some View { | |
11 | ForEach(Array(groups.enumerated()), id: \.element) { index, group in | |
12 | MapGroup(mapSize: mapSize, vertexSize: vertexSize, group: group, color: color(index)) | |
13 | } | |
14 | } | |
15 | ||
16 | private func color(_ index: Int) -> Color { | |
17 | return .map.groupColors[index % Color.map.groupColors.count] | |
18 | } | |
19 | } | |
20 | ||
21 | #Preview { | |
22 | MapGroups( | |
23 | mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0), | |
24 | groups: [ | |
25 | [ | |
26 | Vertex(id: 0, label: "A Circle", position: CGPoint(x: 50.0, y: 50.0)), | |
27 | Vertex(id: 1, label: "A Square", position: CGPoint(x: 10.0, y: 20.0), shape: .square), | |
28 | Vertex(id: 2, label: "A triangle", position: CGPoint(x: 25, y: 32.0), shape: .triangle), | |
29 | Vertex(id: 3, label: "An X", position: CGPoint(x: 70.0, y: 70.0), shape: .x), | |
30 | ] | |
31 | ]) | |
32 | } |